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Citadel of Emberglass: development update · 2026-10-12

The Citadel prototype is taking shape around a more dependable playtest journey: you can explore the game’s systems offline, with optional cloud journeys alongside local saves designed to handle corrupted data safely. Account-failure recovery and resetting a playthrough are…

The Citadel prototype is taking shape around a more dependable playtest journey: you can explore the game’s systems offline, with optional cloud journeys alongside local saves designed to handle corrupted data safely. Account-failure recovery and resetting a playthrough are also being checked, helping make it easier to get back into the experience when something goes wrong.

Work is also continuing on the tools used to build the world. Map-authoring workflows now include lighting and profile setup with validation, supporting more consistent dungeon environments as development progresses. The project website remains the place to find project and playtest information.

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